<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xml:base="http://www.deninet.com" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
 <title>deninet staff</title>
 <link>http://www.deninet.com/node/510</link>
 <description>aDE&#039;s inside members an staff.</description>
 <language>en</language>
<item>
 <title>Cinematic Titanic Live 2008</title>
 <link>http://www.deninet.com/node/714</link>
 <description>Live from the State Theater in Minneapolis.
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/285&quot; class=&quot;og_links&quot;&gt;Stranded in Trainlight&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/714#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <group domain="http://www.deninet.com/node/285">Stranded in Trainlight</group>
 <category domain="http://www.deninet.com/taxonomy/term/160">tess&amp;#039;s Acidfree album</category>
 <pubDate>Sat, 25 Oct 2008 20:31:18 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">714 at http://www.deninet.com</guid>
</item>
<item>
 <title>themes</title>
 <link>http://www.deninet.com/node/695</link>
 <description>Visual themes created for websites and applications
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/695#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/163">deninet staff</category>
 <pubDate>Wed, 17 Sep 2008 09:39:14 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">695 at http://www.deninet.com</guid>
</item>
<item>
 <title>deninet staff</title>
 <link>http://www.deninet.com/node/694</link>
 <description>Root gallery staff-contributed, site-wide images.
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/694#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/159">Acidfree albums</category>
 <pubDate>Wed, 17 Sep 2008 09:36:22 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">694 at http://www.deninet.com</guid>
</item>
<item>
 <title>State Fair 2008</title>
 <link>http://www.deninet.com/node/660</link>
 <description>Pictures from my visit to the Minnesota State Fair in 2008.
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/660#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/160">tess&amp;#039;s Acidfree album</category>
 <pubDate>Fri, 29 Aug 2008 08:18:23 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">660 at http://www.deninet.com</guid>
</item>
<item>
 <title>DOR 2008 Sketches #01</title>
 <link>http://www.deninet.com/node/732</link>
 <description>&lt;!--paging_filter--&gt;&lt;p align=&quot;center&quot;&gt;
 
&lt;/p&gt;
&lt;p align=&quot;center&quot;&gt;
&lt;span class=&quot;inline inline-center&quot;&gt;&lt;a href=&quot;/node/731&quot;&gt;&lt;img src=&quot;/files/images/DOR-2008-presketch01.preview.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;image image-preview&quot; width=&quot;379&quot; height=&quot;500&quot; /&gt;&lt;/a&gt;&lt;/span&gt; 
&lt;/p&gt;
&lt;p align=&quot;center&quot;&gt;
 
&lt;/p&gt;
&lt;p align=&quot;center&quot;&gt;
Concept art for my Transgender Day of Rememberence Webcomics Project submission this year.
&lt;/p&gt;
&lt;div class=&quot;image-clear&quot;&gt;&lt;/div&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/projects/novella&quot; class=&quot;og_links&quot;&gt;Paper-Girl&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/732#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <group domain="http://www.deninet.com/projects/novella">Paper-Girl</group>
 <category domain="http://www.deninet.com/taxonomy/term/36">art</category>
 <category domain="http://www.deninet.com/taxonomy/term/65">novella</category>
 <category domain="http://www.deninet.com/taxonomy/term/67">trans</category>
 <pubDate>Tue, 11 Nov 2008 20:59:46 -0800</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">732 at http://www.deninet.com</guid>
</item>
<item>
 <title>Yeah...that was fun.  ^_^</title>
 <link>http://www.deninet.com/node/723</link>
 <description>&lt;!--paging_filter--&gt;&lt;p align=&quot;center&quot;&gt;
&lt;span class=&quot;inline inline-none&quot;&gt;&lt;a href=&quot;/node/715&quot;&gt;&lt;img src=&quot;/files/images/IMG00231.preview.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;image image-preview&quot; width=&quot;500&quot; height=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;table border=&quot;0&quot; align=&quot;center&quot; cellpadding=&quot;5&quot;&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;
			&lt;span class=&quot;inline inline-none&quot;&gt;&lt;a href=&quot;/node/716&quot;&gt;&lt;img src=&quot;/files/images/IMG00232.thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;image image-thumbnail&quot; width=&quot;150&quot; height=&quot;120&quot; /&gt;&lt;/a&gt;&lt;/span&gt;
			&lt;/td&gt;
&lt;td&gt;
			&lt;span class=&quot;inline inline-none&quot;&gt;&lt;a href=&quot;/node/717&quot;&gt;&lt;img src=&quot;/files/images/IMG00238.thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;image image-thumbnail&quot; width=&quot;150&quot; height=&quot;123&quot; /&gt;&lt;/a&gt;&lt;/span&gt; 
			&lt;/td&gt;
&lt;td&gt;
			&lt;span class=&quot;inline inline-none&quot;&gt;&lt;a href=&quot;/node/718&quot;&gt;&lt;img src=&quot;/files/images/IMG00240.thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;image image-thumbnail&quot; width=&quot;150&quot; height=&quot;119&quot; /&gt;&lt;/a&gt;&lt;/span&gt;
			&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;div class=&quot;image-clear&quot;&gt;&lt;/div&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/723#comments</comments>
 <group domain="http://www.deninet.com/node/285">Stranded in Trainlight</group>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/98">geekery</category>
 <category domain="http://www.deninet.com/taxonomy/term/166">riffing</category>
 <pubDate>Sat, 25 Oct 2008 20:39:36 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">723 at http://www.deninet.com</guid>
</item>
<item>
 <title>The Road to deninet 6.0: An Idea is an Idea, is an...</title>
 <link>http://www.deninet.com/node/713</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
I have been thinking a great deal lately about what do to about the Idea Database. After the long drive to complete the new Windowlight theme (now up and running on the site), this core feature of deninet 6.0 hasn&#039;t received nearly enough attention.
&lt;/p&gt;
&lt;p&gt;
When I originally set out to recreate the system we had under deninet 5.0h and earlier, I&#039;m confronted with two basic strategies. The first is to search throughout the Drupal module repository and attempt to find a solution that would create the necessary facilities to meet the original spec. The second is to write our own module from scratch. I&#039;ve &lt;a href=&quot;/node/434&quot;&gt;dabbled in module creation before&lt;/a&gt;, but ultimately found the projects I was going to undertake too complex or unnecessary.
&lt;/p&gt;
&lt;p&gt;
Relying on contributed modules does have some serious advantages. Instead of a development process, the effort becomes largely that of configuration. Once the possible methods have been reviewed and compared, the list of possible methods can be reduced to an acceptable solution. After that, it&#039;s only a matter of implementation and adjustment to the new features and consequences. I&#039;ve reviewed a number of modules that could possibly work, but the only one that met expectations was the Node Comments module. 
&lt;/p&gt;
&lt;p&gt;
Node Comments is unique in Drupal as it replaces a bit of functionality provided by the core product. While Core Comments is packaged as a module, it is such an essential component that it is a dependency of several other modules. While this would provide a functionality similar to what I was hoping to achieve for the Idea Database, it affects a larger swath of the site functionality than I would prefer. Taking this option would have some serious drawbacks.
&lt;/p&gt;
&lt;p&gt;
For that reason, I&#039;ve been investigating creating a module to implement the functionality. How to go about doing that, however, becomes a discussion in of itself. 
&lt;/p&gt;
&lt;p&gt;
The module could be developed in one of two ways. It can be created as an integrated, drop-in solution that would provide everything necessary in order to function. It would be an &amp;quot;Idea Database&amp;quot; module in the truest sense. This has advantages of integration as well as being a contribution to the open source community. It would be easier to implement add-on modules to enhance functionality later (Idea sponsorship and donation). The other method is to write modules only to implement features in a generic way. Instead of an iidb module providing Idea and Thought content types, there would be a &amp;quot;revision review&amp;quot; module that could attach to any CCK type. This would be more generic but would certainly implement the Idea/Thought topology originally drafted in the spec.
&lt;/p&gt;
&lt;p&gt;
There is a line of thought that suggests if something is part of your core business, then you should develop it in-house. You shouldn&#039;t trust it to third parties that may not be in line with your vision. The Idea Database is part of what I consider as the core business of deninet. If it&#039;s really so important, shouldn&#039;t it be written in-house?
&lt;/p&gt;
&lt;p&gt;
The problem, as ever, is time. Developing any sort of module takes a degree of time and effort that I could be putting toward other pursuits such as &lt;em&gt;Paper Girl&lt;/em&gt;. With my time and energy limited as they are, I&#039;m concerned that this &amp;quot;simple&amp;quot; module would require a lengthy development cycle.
&lt;/p&gt;
&lt;p&gt;
At the moment, I haven&#039;t quite decided what to do. The clock is ticking for this years DOR submission, and I would not want to opt out if at all possible. It may be best for me to let the issue of the Idea database to sit for a while I work on my DOR submission. Perhaps the time away will give me some perspective.
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/713#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/63">deninet</category>
 <category domain="http://www.deninet.com/taxonomy/term/65">novella</category>
 <pubDate>Thu, 23 Oct 2008 17:54:26 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">713 at http://www.deninet.com</guid>
</item>
<item>
 <title>Undead Story, from out of a dream...</title>
 <link>http://www.deninet.com/node/712</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
The following was typed to Tess upon waking up...
&lt;/p&gt;
&lt;p&gt;
----
&lt;/p&gt;
&lt;p&gt;
(8:09:51 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; It started with a zombie outbreak.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:11:23 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; At first it was almost just a game. I was at a party, a big event somewhere at a club in the city, and zombies start trying to get in. I need to hold &#039;em off with some sort of squirt implement. It had some kind of chemical that could re-kill zombies. It was something unusually obvious.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:12:34 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; Eventually others start to help me with that, and soon we have a general of some kind on hand (I only know that because I called him a general a few times) and there was a sense that resistance to the undead was growing, getting really organized.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:12:49 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; Elapsed time hits.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:16:53 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; I hear a narrative in my voice talk about how zombies are only a part of what was unleashed by...whatever force/entity/event it was that caused the undead to show up. We&#039;d seen many manifestations of the contagion by now, with all sorts of different names -- they sprang from a common agent, but it could alter living things in various insidious ways. There were infected snakes called Honey Eaters, which are sort of twisted boas with a stumpy lower half on which they sit, and a twisted upper half. They blend in with trees. They&#039;re called Honey Eaters because they&#039;ll strike if people happen by in pairs, they can swallow a person whole astonishingly fast, and they only eat one member of the pair. If you weren&#039;t looking, the person you walked with could just vanish and you&#039;d have to be sharp to spot the thicker tree stump.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:17:21 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; There were various things not unlike orcs and goblins that were mutated from humanity by this contaminant, as well.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:17:44 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; All of these creatures, human or otherwise, were just labelled &amp;quot;undead&amp;quot; as they were discovered.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:18:28 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; So in this fast-forward version, I&#039;m in something like army training. The sort of low-end boot camp that happens when you try to mobilize a previously-civilian population with a fractured chain of command.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:18:47 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; Everyone&#039;s a soldier, or at least military support personnel.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:19:42 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; I happened to acquire a reputation for quick thinking and observation, and with my science acumen I eventually wound up in the Special Forces. So it was a lot like the Chtorr books in this way. Also, I had de-transitioned for practicality&#039;s sake, but I still had long hair.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:20:03 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; Elapsed time shifts again.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:22:34 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; Now it&#039;s winter, snowing, and we&#039;ve found an underground complex infested by undead. It&#039;s an old apartment building, or something equally innocuous, but those can be hives of undead activity because so many people were crowded together, infected and then unable to leave. This one is odd -- we see lots of frozen zombies in the lower entrance (a garage entry, I think), and a number of frozen ogres and goblins (ogres are big, orcs are medium-large, goblins are small, and hobgoblins are some really mutated variant off goblins that are tiny, about half a meter, and nobody knows much about them because they appeared recently).
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:24:06 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; I&#039;ve got a camera in addition to my gun, and my squad has jumped ahead by just a couple meters to break into an apartment. And they call me, I show up (looking through the camera) and freeze, gun drawn and pointed straight ahead.&lt;/p&gt;
&lt;p&gt;There&#039;s a zombie in there wearing a shirt with a joke about Perl and looking like some wisearse hacker kid. Only he&#039;s not shambling. He&#039;s just looking at me with dead zombie eyes, and surprisingly steady about it.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:24:21 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; We&#039;ve stumbled into a nest of...well, sentient undead. They can talk.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:24:26 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; They have us surrounded.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:24:31 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; But they aren&#039;t hostile.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:24:51 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; It&#039;s hard to tell who takes whom prisoner. I think both sides were really unprepared for it.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:25:00 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; Nobody&#039;s shooting. We&#039;re even talking amicably.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:25:27 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; I go through their kitchen cupboards and determine they&#039;re rationing normal human food, which must mean they eat it, or they feed it to something that does.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:26:57 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; One of the zombies, the ringleader of sorts, explains that what they&#039;re doing there will change what it means to be undead. And he gets into this chamber that I think at first is a rocketship seperated by a door they&#039;ve manufactured, but was actually an elevator. They apparently had the ability to produce some really advanced tech.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:27:08 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; Sleek-looking and custom-made.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:29:06 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; They leave a hobgoblin to guard us. He&#039;s *tiny*. Some of the squad doesn&#039;t even want to believe it. I just say aloud, and to the hobgoblin, that he&#039;s been left to guard us -- which means either he can do it, and we don&#039;t want to mess with him, or he can&#039;t, but the bluff will keep us on our toes long enough to work, or he has some other reason to be doing what they say when we could kill him.&lt;/p&gt;
&lt;p&gt;He kind of just looks at me, shrugs, and goes back to it.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:31:04 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; When the others get back, he whips out a knife about as big as he is, and blood starts to spray as he kills all his comrades messily. It&#039;s brutal, like they&#039;re in a food processor -- he just slashes, and then hits them again as they fall. It turns to chaos. The recording goes fuzzy and skips. I can see my squad reacting. I&#039;m moving to respond too, but I don&#039;t know what to do... none of my people have been harmed yet, but he&#039;s killing the first sentient undead we&#039;ve ever encountered...
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
(8:31:09 AM) &lt;strong&gt;Pazi:&lt;/strong&gt; &amp;lt;end&amp;gt;
&lt;/p&gt;
&lt;p&gt;
EDIT: I also recall a detail that&#039;s missing from the above IM exchange. After this point, and just as I was waking up, a narrative voice-over that sounded like me was explaining the biology of the undead, presumably to students. While I spoke, I saw video images of all the things I was describing. I mentioned competing theories of undead physiology, how the ones that purported to explain zombies as not actually &lt;em&gt;dead&lt;/em&gt;, but merely altered metabolically, failed to account for their lack of appreciable body heat, decay over time, and tendency to freeze if exposed to cold, and comfortably thaw out despite massive tissue damage when the weather warms up again. That zombies ate was the only real problem with the theory; after some years of living with the undead we still had very little idea how they moved their muscles or operated their biosysems, though the notion that they somehow derived ATP from prokaryotic fermentation in their bodies was a popular one. There were still many unanswered questions.&lt;/p&gt;
&lt;p&gt;I discussed the case of an undead creature called Amphisbeama; that was another undead snake variant that was surprisingly lively and difficult to peg as dead, other than the demonstrable presence of the undeath agents. Two small boas or pythons can get infected with &amp;quot;ugly&amp;quot; and in the case of that species, their bodies begin to pass chemicals less-discriminately across cell membranes. If stuck by themselves, they&#039;ll die -- but if they encounter one another, they fuse at their terminal ends (head or tail, it varied) and their bodies integrate, stabilizing the intake of outside chemicals. They still die, having succumbed to poisoning of their cells, but the undeath mechanisms take over from there, and amphisbaemids are famous for being a boundary case between life proper and unlife.
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
----
&lt;/p&gt;
&lt;p&gt;
So...thoughts?
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/712#comments</comments>
 <group domain="http://www.deninet.com/node/508">Pazi-friends</group>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <pubDate>Thu, 23 Oct 2008 09:10:19 -0700</pubDate>
 <dc:creator>Pazi</dc:creator>
 <guid isPermaLink="false">712 at http://www.deninet.com</guid>
</item>
<item>
 <title>The Road to deninet 6.0: Better Breadcrumbs, Better Errors</title>
 <link>http://www.deninet.com/node/709</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
The Windowlight theme made some progress this weekend despite my limited time. Since my last, hastily written entry, it dawned on me to check out drupal&#039;s &lt;a href=&quot;http://api.drupal.org/api/group/themeable/5&quot;&gt;themeable functions&lt;/a&gt;. While these functions solved some of the string-replace hacking, it&#039;s far from the proper separation of data and presentation I would prefer to see. 
&lt;/p&gt;
&lt;p&gt;
&lt;span class=&quot;inline inline-right&quot;&gt;&lt;a href=&quot;/node/708&quot;&gt;&lt;img src=&quot;/files/images/snapshot6.caption.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;image image-caption&quot; width=&quot;160&quot; height=&quot;250&quot; /&gt;&lt;/a&gt;&lt;/span&gt;This weekend I focused on two particular aspects of the new theme: breadcrumbs and error messages.
&lt;/p&gt;
&lt;p&gt;
Breadcrumb trails are today considered a standard website UI element. They allow you to quickly navigate deep hierarchical structures by providing you a series of links that refer to &amp;quot;parent&amp;quot; pages. From my own experience, I know that no complex website should be without a breadcrumb trail element. In my previous theme efforts of &lt;a href=&quot;/node/4&quot;&gt;Citylights&lt;/a&gt; and &lt;a href=&quot;/node/158&quot;&gt;Starlights&lt;/a&gt;,  I had left the breadcrumb trails provided by drupal relatively unmodified. I was still new to theme development and as a result, did not put as much thought into their value. 
&lt;/p&gt;
&lt;p&gt;
This time, however, I wanted to improve the deninet UI experience, and proper breadcrumb trails are essential. After some research at the venerable &lt;a href=&quot;http://css.maxdesign.com.au/listamatic/&quot;&gt;listamatic&lt;/a&gt;, I came up with a preliminary design. Implementing it in drupal, however, proved far more difficult than I had expected. The HTML provided by drupal wasn&#039;t ideal for this sort of modification. Unaware of the theme functions, I resorted to some ugly hacks to even try to get it to work. Even then, it wasn&#039;t as good as it could have been.
&lt;/p&gt;
&lt;p&gt;
As I was clicking through Stumbleupon in a zombish attempt to stay awake, I ran across &lt;a href=&quot;http://www.jankoatwarpspeed.com/post/2008/08/14/Create-applecom-like-breadcrumb-using-simple-CSS.aspx&quot;&gt;this article from Janko at Warp Speed&lt;/a&gt;. The article lays out how to create http://apple.com style breadcrumbs using some simple CSS. While my opinion of apple has suffered lately due to their poor attitude toward iPhone developers and 3rd-party systems, I still find their software UI standards to be the best around. Drawing upon the article and the theming functions, I set about coding a new breadcrumb widget.
&lt;/p&gt;
&lt;p&gt;
During the process I began to find it difficult to find a spot to put the thing in the web design. I eventually narrowed it down to two locations. One was over the main header graphic, the other at the top of the content area. After some debating, I settled for immediately above the content area. It&#039;s closer to the text, meaning less mouse travel for users. Even with the issue decided, something felt wrong. It wasn&#039;t just mouse travel, but &lt;em&gt;scrolling&lt;/em&gt;.
&lt;/p&gt;
&lt;p&gt;
Previous versions of the theme had the header graphic taking up a majority of the screen space. This forces the user to scroll downwards just to see what a page is about. In other words, the graphic was unnecessarily dominating the design while contributing little to usability. For this reason, I shorted the header area by several hundred pixels. This reduced horizontal scrolling and tightened the overall feel of the theme.
&lt;/p&gt;
&lt;p&gt;
Also, Windowlight will feature the return of something not  seen in the current Starlights theme -- the Denizen Entertainment logo. The &amp;quot;brick&amp;quot; didn&#039;t seem to have a good place in Starlights. I was also away from the notion as deninet as a organization toward that of a solitary effort. The logo didn&#039;t feel appropriate at the time, but I&#039;ve grown to miss it more and more. Staring at the earlier versions of Starlight also felt...lacking. There was a distinct sterility I wanted to correct. Placing the logo in the corner of the content area was the obvious choice for placement, as it&#039;s be the standard location going back to deninet 2.0. Sizing, however, was a concern.
&lt;/p&gt;
&lt;p&gt;
I didn&#039;t want to make the logo appear too small. A small logo almost seems apologetic. Too large and the logo would dominate the page. I wanted it to be just right, present and quietly proud. After some trial and error and encouragement from a friend, I selected the size you see in the image. Interestingly, it also solved some positioning problems with the breadcrumb trails. 
&lt;/p&gt;
&lt;p&gt;
As I was working with the new theme -- testing it out on different pages -- I also began to find another problem. The breadcrumb trails provided by drupal aren&#039;t particularly effective. More times than not, I would find the trail to be &amp;quot;home &amp;gt; Current page&amp;quot;, a nearly useless configuration. After some searching, I located the &lt;a href=&quot;http://drupal.org/project/custom_breadcrumbs&quot;&gt;Custom Breadcrumb module&lt;/a&gt;, which allows you to control your breadcrumbs. Combined with views, I believe the usability of the site can be greatly improved.
&lt;/p&gt;
&lt;p&gt;
Today, however, I wanted to cover a different series of issues. For a while now, I&#039;ve wanted to customize the status and error message boxes provided by drupal. In previous themes, I&#039;ve simply styled them without seriously examining their usability. In deninet 4.0, I made a special effort to create friendly error pages. (This incidentally, also spawned one of my favorite error messages ever: &amp;quot;Uncaught FeatureNotImplementedException, explaination: programmer lazy.&amp;quot;) Drupal provides two kinds of error messages, status messages and error messages. The only difference between the two in Drupal&#039;s default presentation is that of color. Status messages are green, error messages are red.
&lt;/p&gt;
&lt;p&gt;
I felt this could be improved through the use of the theme functions. I created a override that interpreted the error type as it is sent to the theme engine. Then, it would either print &amp;quot;The following action has been performed&amp;quot;, or &amp;quot;The following errors occurred&amp;quot; in addition to a list of what actually happened. It was easy to add an additional line at the bottom to suggest to the user how to react to the message.
&lt;/p&gt;
&lt;p&gt;
Oddly enough, I spent most of the day trying to get the background of the message boxes just right. Originally, I wanted to include a simple icon. As I began working on it, however, I felt I wanted to give it more than a simple solid-color background. Windowlight has a recurring theme of stripes throughout its UI and I felt that the same could be used here for a subtle, but aesthetically enhancing effect. The stripes were easy enough to produce, but the message boxes still lacked an icon.
&lt;/p&gt;
&lt;p&gt;
There was no easy way to add one without adding enough div to the message. While I could easily do that, I stumbled upon another problem. I had wanted to identify status messages with a round &#039;i&#039; icon, and errors with a triangular or octagonal &#039;!&#039; icon. As you can see, &#039;i&#039; and &#039;!&#039; next to each other are kind of difficult to tell apart. After some more thinking, I decided to go with large, subtle text in the upper right corner of the boxes.
&lt;/p&gt;
&lt;p&gt;
The theme is shaping up. Whenever I go back to the production site after working with the new theme all day, I shudder a bit. Hopefully, the new theme will be ready soon so I can focus on competing the 6.0 features.
&lt;/p&gt;
&lt;div class=&quot;image-clear&quot;&gt;&lt;/div&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/709#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/63">deninet</category>
 <category domain="http://www.deninet.com/taxonomy/term/140">hacking</category>
 <pubDate>Sun, 12 Oct 2008 20:14:57 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">709 at http://www.deninet.com</guid>
</item>
<item>
 <title>The Road to deninet 6.0 Part 2: Unabashed UI Ranting</title>
 <link>http://www.deninet.com/node/702</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
As a departure from previous site upgrades, I&#039;m stressing a high amount of usability in deninet 6.0. By nature, I tend to be a UI snob, preferring to tweak and tune aspects of the user experience that would make everything easier and more intuitive. While this is commendable, Drupal itself is not making this easy.
&lt;/p&gt;
&lt;p&gt;
Creating a strong UI experience was a key aspect of deninet 4.0. I was able to tweak nearly everything in the experience. Form organization, buttons, site layout, and so on. At the bottom of nearly each page was a two column section labeled &amp;quot;Where to go&amp;quot;, providing links or actions for the current page. Each option was explained with clearly written text. While I made the blunder of using javascript links as opposed to standard Submit and Reset form buttons, I loved the site I had created. Deninet 4.0 was a clear evolution from versions 2 and 3, and easily the most refined deninet experience yet created.
&lt;/p&gt;
&lt;p&gt;
While working on deninet 6.0, I pulled up my archives and reviewed my ideas from that period. I began to think, &lt;em&gt;Wouldn&#039;t it be nice if we could provide the a strong UI experience for the next version?&lt;/em&gt; The biggest problem, unfortunately, was that tweaking that experience is no longer a simple matter. All versions of deninet prior to 5.0r were build on a custom content manager (or no content manager at all). I had maximum control of each individual page. If I wanted to implement a particular feature or change the presentation of a page, it would simply be a matter of making the necessary code changes. 
&lt;/p&gt;
&lt;p&gt;
Now that we are using Drupal, things aren&#039;t nearly as easy. For example, I recently had an idea to modify the &lt;a href=&quot;/node/add&quot;&gt;Create Content&lt;/a&gt; page to be a table of icons and friendlier descriptions as opposed to the current definition list of links. To my annoyance, there appears to be no way to nicely modify this page short of ugly theme hacks or module development. Web searches show that few people have even considered such a thing. I&#039;m not even sure it &lt;em&gt;is&lt;/em&gt; possible to write a module to modify the page. It&#039;s possible to supplant the entire page with a custom one, but without hooks into the content types, it would be no better than a static page. 
&lt;/p&gt;
&lt;p&gt;
Block and breadcrumb themeing is particular annoying, as both are provided to the theme as a scalar variable containing HTML. If I&#039;m unhappy with the output, I have to resort to string or regular expression replacements that would execute &lt;em&gt;for each page display&lt;/em&gt;. If that doesn&#039;t work, the only means available to me is complex string manipulations and HTML parsing. As someone experienced with PHP development, I&#039;m sensing a serious lack of separation between the data and presentation layers.
&lt;/p&gt;
&lt;p&gt;
It&#039;s possible I will have to accept what I can when it comes to UI in deninet 6.0. As long as I continue to use Drupal to power the site, I will need to continue researching just how far I can modify it. 
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/702#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/63">deninet</category>
 <category domain="http://www.deninet.com/taxonomy/term/140">hacking</category>
 <pubDate>Wed, 08 Oct 2008 10:07:32 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">702 at http://www.deninet.com</guid>
</item>
<item>
 <title>Windowlight, Beta Site, and Blocking Issues</title>
 <link>http://www.deninet.com/node/698</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
I have been attempting to do more than meander when it comes to the deninet.com upgrade. Unfortunately, I&#039;m running into a lot more issues than I expected, even when attempting to upgrade from Drupal 5.5 to 5.10. 
&lt;/p&gt;
&lt;p&gt;
Throughout the upgrade process, I am looking for &amp;quot;blocking issues&amp;quot; -- situations or errors that currently have no immediate or easy solution. One of the biggest I&#039;ve run across is the lack of support for the &lt;a href=&quot;http://drupal.org/project/cram&quot;&gt;CRAM module&lt;/a&gt;, which helps to secure our logins. The modules allows an encrypted hashcode to be passed in liu of a plaintext password. Granted, it&#039;s no match for a tried-and-true security solution such as SSL, but I currently do not have the $80 required to configure it on our hosting provider.
&lt;/p&gt;
&lt;p&gt;
Right now there&#039;s a debate between myself and the other active staff members on this issue. Overall, we want to set up SSL, but the money simply isn&#039;t there this month. Without CRAM, our passwords will be sent clear over the wire. A temporary workaround would be for all deninet users to change their login with an &amp;quot;untrusted&amp;quot; password. This assumes that you are using the password only for the site, so that it cannot be captured and used for other internet accounts. I&#039;m not terribly fond of this method, and I&#039;m still investigating other options.
&lt;/p&gt;
&lt;p&gt;
&lt;span class=&quot;inline inline-right&quot;&gt;&lt;a href=&quot;/node/696&quot;&gt;&lt;img src=&quot;/files/images/windowlight_dev5_1.caption.jpg&quot; alt=&quot;Windowlight DR5&quot; title=&quot;Windowlight DR5&quot;  class=&quot;image image-caption&quot; width=&quot;170&quot; height=&quot;250&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;caption&quot; style=&quot;width: 168px;&quot;&gt;&lt;strong&gt;Windowlight DR5&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;In the meantime, I&#039;ve put some work into a new theme for the site using a different method. The previous two themes for deninet, &lt;a href=&quot;http://deninet.com/node/4&quot;&gt;Citylights &lt;/a&gt;and &lt;a href=&quot;http://deninet.com/node/158&quot;&gt;Starlight&lt;/a&gt;, both use a CSS technique called &amp;quot;fluid layout&amp;quot;. Fluid layouts have the benefit of using all the space provided by the web browser. Creating a visually rich liquid layout, however, is fraught with difficulties and pitfalls. The previous two themes have significant problems and hacks in order to make them work on Firefox and Internet Explorer. I&#039;ve often had to make unfortunate trade offs to make them work.
&lt;/p&gt;
&lt;p&gt;
This time, I wanted to avoid the vast majority of those problems while making the theme visually rich. After some research and copious examples from various websites and blogs, I decided to try a &amp;quot;fixed-width layout&amp;quot;. Unlike a fluid layout, a fixed layout does not expand or contract with the size of the browser window. Instead, it stays the same width all the time. Typically, these themes are centered, so that the content realigns itself to middle of the browser window horizontally. If the website width is less than the browser window width, the user will be forced to scroll. 
&lt;/p&gt;
&lt;p&gt;
While developing the new theme, &amp;quot;Windowlight&amp;quot; (see preview on the right), I quickly discovered that creating a fixed-width layout corresponds better to my preferred web design methods. It reduces the number of hacks, image slices, and other things that are endemic to fluid layouts. The design degrades nicely to a limited set of large images, making it easier to use photo-manipulation techniques to achieve new graphic effects. This does not mean that fluid layouts are horrible things that should be avoided, it means that they work better for &lt;em&gt;me&lt;/em&gt;, and better for deninet. 
&lt;/p&gt;
&lt;p&gt;
Currently, Windowlight draws from my &lt;a href=&quot;http://deninet.com/node/420&quot;&gt;2007 submission&lt;/a&gt; to the &lt;a href=&quot;http://www.dolari.org/dor/&quot;&gt;Transgender Day of Remembrance Webcomics Project&lt;/a&gt;. I still like the piece and consider it the best I&#039;ve yet produced. However, I&#039;m concerned that my repeated use of this image (it&#039;s my &lt;a href=&quot;/node/439&quot;&gt;desktop wallpaper&lt;/a&gt;) I may quickly tire of the new theme. Furthermore, I am not happy to see Akisa depart her presence as part of the web design. Given my complete lack of drawing output this year, I very much doubt I&#039;ll come up with a new graphic any time soon. 
&lt;/p&gt;
&lt;p&gt;
I&#039;ve tinkered with other pieces of artwork in my library for use in the layout. One such attempt was with &amp;quot;&lt;a href=&quot;/node/42&quot;&gt;Answer&lt;/a&gt;&amp;quot; -- a not terribly subtle bit of Akisa art. I very much doubt I will use it, as I do not consider deninet a horror media site, and am dubious about the shock value. Other graphic I&#039;ve considered is the incomplete &amp;quot;&lt;a href=&quot;/node/50&quot;&gt;Akisa Listening&lt;/a&gt;&amp;quot; graphic I had drawn years ago. I like the graphic as well as continuing the motif of Akisa and her portable music player. The problem is that this image is hand drawn, and will have a grainier appearance when scanned and colored compared to the DOR image.
&lt;/p&gt;
&lt;p&gt;
In addition to working on the theme, I&#039;ve spend a great deal of time investigating what new features to add to the site. I have already created a new event system, allowing members to create their own calendar and list of appointments and meetings. These events will be tied into each individual channel, and viewed collectively on the Springboard. The Springboard is a user dashboard allowing users to view all their events, submitted Ideas, as well as keep up to date on their subscribed channels. This feature is currently available to registered users, but is not yet complete. 
&lt;/p&gt;
&lt;p&gt;
The majority of my development time has been geared toward recreating the Idea Database. I&#039;ve investigated several different options for creating the Idea, Version, Thought, Vote hierarchy that was available in deninet 4.0 - 5.0h. It&#039;s been long decided to use Drupal&#039;s built in revisioning system to create new Idea versions. There are several useful modules that attach to this mechanism, including one that shows the difference between selected versions.
&lt;/p&gt;
&lt;p&gt;
According to the original Idea Database design, Thoughts are attached to each version, not to the Idea itself. This way, each new version has a clean slate for development. Currently there is no way to implement this feature short of writing code. I&#039;ve wanted to avoid this because I have only limited time to support a programming project. Right now, the solution seems to be heading towards the &lt;a href=&quot;http://drupal.org/project/nodecomment&quot;&gt;Node Comments&lt;/a&gt; module. This module allows comment nodes to be replaced by any CCK type defined by the site administrator. Comments can also be displayed through Views for dynamic ordering.
&lt;/p&gt;
&lt;p&gt;
Node comments, however, are not without their down side. The module is incompatible with three key modules within the Drupal core -- Comment, Forum, and Tracker. We will lose all of the some 149 comments currently applied to content nodes. I may be able to migrate them to the new Node comment system, but this has yet to be tested. While we have forums on the site, there&#039;s not much to keep and the functionality can be (possibly) created using CCK and views. Tracker provides a list of your activity on the site on your user profile. This functionality can easily be recreated using views and integrated into the Springboard -- a more appropriate place for it anyways.
&lt;/p&gt;
&lt;p&gt;
In order to discuss these options with other deninet staff members, I&#039;ve created a new beta site. The site is currently only available to current deninet users. The beta site serves both as an online backup and as a proving ground for new deninet features. Members can also give the new theme a spin, keeping in mind that it is not yet complete.  
&lt;/p&gt;
&lt;div class=&quot;image-clear&quot;&gt;&lt;/div&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/698#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/63">deninet</category>
 <pubDate>Wed, 17 Sep 2008 10:34:12 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">698 at http://www.deninet.com</guid>
</item>
<item>
 <title>The Meandering Approach to Server Adminstration</title>
 <link>http://www.deninet.com/node/690</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
I have been slowly updating deninet over the course of the last few weeks. I was hoping to be at v5.3 by now, but the process has been meandering in practice. Originally, I had intended to practice a complete backup on the test server prior to running a complete upgrade on the production server. I&#039;ve gone through this process before -- from 5.0h to 5.0r, and again from 5.0r to 5.1. Not only can it be disruptive, but tedious.
&lt;/p&gt;
&lt;p&gt;
Adding new features has been foremost on my mind. Making upgrades doesn&#039;t rank all that high on my scale of enjoyable tasks. I have a day job to support and a rigorous workout schedule to support leaving me little time for deninet or fun. Deninet can actually be a great deal of fun for me, but I have to pick my battles in the 2 or 3 hours I have free each night. Developing new features is simply more fun.
&lt;/p&gt;
&lt;p&gt;
This is not to say that some upgrade work hasn&#039;t been done. I have updated the modules that power the website backend. The content manager core has yet to be upgraded, a task I should complete sooner rather than later. The module upgrade process is actually quite time consuming itself.
&lt;/p&gt;
&lt;p&gt;
Each upgrade requires a review of all modules powering the site. If some didn&#039;t work out, or were underused, they may be removed in the next release of deninet. Furthermore, alternatives need to be researched and tested for each module. Newer modules may implement features in a more efficient way, or provide a better user experience.  Once reviews are complete, updates for each module are downloaded, installed, migrated, and finally tested. This takes a lot of time. Furthermore, as the sole developer for the site, I&#039;m the only one available to test. This can result in missed details or use cases that I wouldn&#039;t have imagined.
&lt;/p&gt;
&lt;div&gt;
Updating the core is far more worry prone than trouble prone. Since I&#039;m upgrading within a version (Drupal 5.x), my modules, themes, etc. &lt;em&gt;should&lt;/em&gt; work without modification. The problem is that if the core updgrade fails, I can potentially break the entire site, rather than just a key feature. Even if the update appears successful, I need to repeat the entire feature testing process. All core and module features. Understandably, I don&#039;t take the core update lightly. 
&lt;/div&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/690#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/63">deninet</category>
 <pubDate>Mon, 08 Sep 2008 10:06:28 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">690 at http://www.deninet.com</guid>
</item>
<item>
 <title>In the Heritage Gallery</title>
 <link>http://www.deninet.com/node/674</link>
 <description>&lt;!--paging_filter--&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/674#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:22 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">674 at http://www.deninet.com</guid>
</item>
<item>
 <title>Nightlights</title>
 <link>http://www.deninet.com/node/675</link>
 <description>&lt;!--paging_filter--&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/675#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:22 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">675 at http://www.deninet.com</guid>
</item>
<item>
 <title>Carousel</title>
 <link>http://www.deninet.com/node/671</link>
 <description>&lt;!--paging_filter--&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/671#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:21 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">671 at http://www.deninet.com</guid>
</item>
<item>
 <title>Cablecar Ride</title>
 <link>http://www.deninet.com/node/670</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;For whatever reason, I decided to take a ride on one of the two cablecars that criss-cross the fairgrounds. Not exactly the smartest thing as heights tend to make me...uncomfortable. I did manage to relax long enough to enjoy the ride after a few minutes. Maybe the last year of air travel has made a dent in my phobias.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/670#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:21 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">670 at http://www.deninet.com</guid>
</item>
<item>
 <title>Overhead</title>
 <link>http://www.deninet.com/node/669</link>
 <description>&lt;!--paging_filter--&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/669#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:21 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">669 at http://www.deninet.com</guid>
</item>
<item>
 <title>Loon at the 4h</title>
 <link>http://www.deninet.com/node/668</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;I snapshot from an exhibit at the 4H display at the Fair.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/668#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:21 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">668 at http://www.deninet.com</guid>
</item>
<item>
 <title>A Quiet Little Place</title>
 <link>http://www.deninet.com/node/667</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;I found this nifty little spot between two of the exhibit buildings.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/667#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:21 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">667 at http://www.deninet.com</guid>
</item>
<item>
 <title>Glassweaving</title>
 <link>http://www.deninet.com/node/666</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;This project at the Creative Arts took my breath away. It&#039;s actually a &lt;em&gt;woven&lt;/em&gt; glass basket; I can only imagine the ingenuity it took to create it.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/666#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:21 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">666 at http://www.deninet.com</guid>
</item>
<item>
 <title>Nifty Dress</title>
 <link>http://www.deninet.com/node/665</link>
 <description>&lt;!--paging_filter--&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/665#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:21 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">665 at http://www.deninet.com</guid>
</item>
<item>
 <title>Behind the Grandstand</title>
 <link>http://www.deninet.com/node/673</link>
 <description>&lt;!--paging_filter--&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/673#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:21 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">673 at http://www.deninet.com</guid>
</item>
<item>
 <title>Sunset Concert</title>
 <link>http://www.deninet.com/node/672</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;There was a concert going on in the Grandstand. I managed to snap a pic while taking a cablecart ride.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/672#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:21 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">672 at http://www.deninet.com</guid>
</item>
<item>
 <title>Snowy Quilt</title>
 <link>http://www.deninet.com/node/664</link>
 <description>&lt;!--paging_filter--&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/664#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:20 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">664 at http://www.deninet.com</guid>
</item>
<item>
 <title>Artbox</title>
 <link>http://www.deninet.com/node/663</link>
 <description>&lt;!--paging_filter--&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/663#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:20 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">663 at http://www.deninet.com</guid>
</item>
<item>
 <title>Moonshine Imp</title>
 <link>http://www.deninet.com/node/662</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;Almost as frightening as Coily from the MST3k short...&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/662#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:20 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">662 at http://www.deninet.com</guid>
</item>
<item>
 <title>Preserves, Jellies, and Jams</title>
 <link>http://www.deninet.com/node/661</link>
 <description>&lt;!--paging_filter--&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/661#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/161">State Fair 2008</category>
 <pubDate>Fri, 29 Aug 2008 08:19:20 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">661 at http://www.deninet.com</guid>
</item>
<item>
 <title>Arbitrary make updates evening</title>
 <link>http://www.deninet.com/node/656</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;I have not been updating much recently. This seems odd to me, as I used to post as often as half a dozen times a day.&lt;/p&gt;
&lt;p&gt;It might be tempting to blame this on Pokemon, which I have recently started playing again and the playing of which has been interfering with my ability to hold conversations with people. But that would only apply to the past couple of days at most and I am talking about something of months.&lt;/p&gt;
&lt;p&gt;(I started with Yellow, by the way, and so far have a little team in Vista counting of course a pikachu [Chikapu], rattata [Ratsy], pidgey [Perchy] and two nidorans, male and female [Nirodan and Nita, respectively].)&lt;/p&gt;
&lt;p&gt;For the past several weeks I have been undertaking an industry placement for TAFE two days a week, which means working in a somewhat looking Catholic high school library. It has been interesting and fun. I got to do actual cataloging for a catalogue. Well, copy-cataloguing. Also designed and put up a display on this year&#039;s Olympics, shelving, cleaning shelves, some circulation (mostly the checking out of laptops to students, who seldom borrow books when I am looking) and end-processing. Also recently making sure signage is in the right place and designing new signs for the shelves.&lt;/p&gt;
&lt;p&gt;This necessitated much colour-matching yesterday, to get the new signs with their number breakdown to match the colours of the existing signs pointing to the first hundred divisions. The other people there seemed to think this was a sort of brilliant idea so yay. Currently that is in an intermediate state of being cut to size before getting laminated, after I spent much of yesterday calculating the right font size to use to get the desired spacing, and other such sign-related activities.&lt;/p&gt;
&lt;p&gt;The point of saying all this is that I have been doing work-type things for nearly the first time in my life and although for a while it was leaving me tired unto sleep once I got home (now less so to the point of being able to be productive ish in my own time again) and it has been interesting and varied and even in some cases fun. So far I have managed not to succumb to the occasional bouts of anxiety which have me wanting to whimper in a corner until it goes away and I have managed to do socialising a bit.&lt;/p&gt;
&lt;p&gt;So. Library work. I can do this. I have also been finding that, if this is what library work is, it is not interesting enough for me to want to do indefinitely. Fortunately it is something I can do and not hate and even enjoy in parts, so I am not looking to abandon it even for the next several years barring some unexpected opportunity, and may well continue with it for a very long time. However, I will definitely be considering what else I might do that could provide me with more intellectual satisfaction.&lt;/p&gt;
&lt;p&gt;Astronomy is something I have been wanting more and more to get back to. Doing so would mean really working on my mathematical skills, which I keep not doing. Still not sure how to do so, though I am sure it involves cutting down on the amount I feel obligated to do online and especially the things I do to shut off my brain and thought. Even if I do, I am doubtful I would want to pursue a career in research. It seems laden with a lot of distasteful scrabbling for funds and tenure and a whole lot of pressures not really related to learning about the universe.&lt;/p&gt;
&lt;p&gt;Writing is something else. Despite my occasional mutterings about the end of my writing, I do not intend to give it up. I am less focused these days on the idea of publication, and even if I am published it is unlikely I would be so successful and prolific that I would be able to write full-time. It might however provide a diversion from work which would satisfy me. I might find, too, this &#039;satisfaction&#039; thing in other aspects of my life which I do not expect.&lt;/p&gt;
&lt;p&gt;Satisfy, that is a curious sort of word to use. I do not imagine myself ever being satisfied in life, experiencing contentment without ambition. But I might apply that word to the pursuit of things, to engagement with what I am doing, to the journey itself even if no destination can quite compare.&lt;/p&gt;
&lt;p&gt;While writing this I have been thinking about my recent decline in posting. There have been ideas. &lt;/p&gt;
&lt;p&gt;One is that I am currently in three romantic relationships and quite possibly this has the effect of socially saturating me. There are people (not limited to those I am in relationships with, though nearly so) who are willing to talk to me on a near-daily basis in interesting ways. I do not have much desire to seek out social contact outside what I already have - the main reason at present is the inconvenience of the hours, which leave me often awake with no one about.&lt;/p&gt;
&lt;p&gt;Another is that posting is a habit and a mindset, and one I have fallen out of. More than once over the past few weeks I have begun writing a post only to lose heart soon after. I was a bit depressed in the first half of the year and this may have had an effect.&lt;/p&gt;
&lt;p&gt;The last one in this little list is that I have been doing such things as going to classes and this industry placement, and I find such activities exhausting beyond their content. Often the first day after these (Tuonday and Sriday currently) I spend decompressing, not doing much at all beyond recovery. So this is going to cut into what I actually do in my free time, although it seems to be improving.&lt;/p&gt;
&lt;p&gt;And that seems to be all for now.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/656#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <pubDate>Sat, 23 Aug 2008 05:59:44 -0700</pubDate>
 <dc:creator>trice</dc:creator>
 <guid isPermaLink="false">656 at http://www.deninet.com</guid>
</item>
<item>
 <title>The Road to deninet 6.0</title>
 <link>http://www.deninet.com/node/655</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
I&#039;ve been thinking increasingly often of what&#039;s next for the site. While there&#039;s nothing technically wrong with deninet&#039;s current incarnation, the underlying purpose is in serious need of refinement.
&lt;/p&gt;
&lt;p&gt;
Deninet 1.0 through 3.0 were geared  toward content delivary of first Denizen Soft&#039;s, and then Denizen Entertainment&#039;s projects. Due to various circumstances -- life, work, my own ineptitude -- none of those projects have yet come to fruition. Toward the end of deninet 3.0, it became obvious that we needed a proper framework to help us create, manage, and publish our projects. 
&lt;/p&gt;
&lt;p&gt;
Deninet 4.0 was the birth of &amp;quot;The Internet Idea Database&amp;quot;, a web application geared toward communal development and tracking of ideas. I spent a great deal of time on Gazelle, the software powering the Idea Database. I still love the concept of communal idea development including our sales tagline of &amp;quot;Invent, Share, Expand&amp;quot;.
&lt;/p&gt;
&lt;p&gt;
Gazelle wasn&#039;t the most complicated software project I&#039;ve attempted (InterLock still holds that title), although it had plenty of problems of its own. In Gazelle, Ideas (big &#039;I&#039;) were a fundamental unit of content. Ideas were made of Versions, and contained the actual content of the idea itself. Versions were submitted to the community; authors and others contibuted Thoughts to extend or refine the Idea. Those who liked a particular thought could vote on the thought. When the author is satisfied, they considered the submitted Thoughts and published a new Version. Authors weren&#039;t required to change their Idea based on community suggestions, they retained complete control of the Idea&#039;s development. Ideas could be grouped at a higher level via Channels, which often reflected a sense of a whole project. 
&lt;/p&gt;
&lt;p&gt;
On paper, the concept looks wonderful. Individuals and organizations can post and track ideas throughout the entire development lifecycle. Once we had a working version of Gazelle, the Idea Database became a useful tool for my own projects. There were, unfortunately, a huge number of problems with the system. There was very little security within the framework. All Ideas were left wide open to the entire site. This reflected my high-minded idealism at the time,  today I just shake my head my nievate. Gazelle itself was a nightmare to extend. Each new content type required new code. Everything was library and no engine -- there was no dynamic way to organize content display. 
&lt;/p&gt;
&lt;p&gt;
The biggest mistake I had made with it, unfortunately, was I began to think of the Idea Database as a generalized content manager. News and blog posts co-mingled with Ideas proper resulting in confusion. In retrospect, I probably did it to reduce the amount of content types within the framework as well as gain the functionality Ideas provided.
&lt;/p&gt;
&lt;p&gt;
Six months after the &amp;quot;completion&amp;quot; of Gazelle, I dumped the entire project. I hated to do so after investing nearly two years of my evenings developing the thing, but I felt it was really the best choice. I had come to the realization that I&#039;d never be able to keep up Gazelle while attempting to work on &lt;em&gt;Paper Girl&lt;/em&gt;. There were fundamental problems with the design, and I didn&#039;t have the knowledge, expertise, let alone time to write them myself. After investigating my options -- as well as rewriting the framework entirely -- I selected the open-source content manager Drupal to power the next version of deninet.
&lt;/p&gt;
&lt;p&gt;
Deninet 5.0r was the first version of the site to run the new content manager. The site also completely lost it&#039;s Creative Cooperative bent and became my own personal domain. My failure to perfect the Idea Database and attract interested people to the concept led me to this decision. Interestingly, once the whole &amp;quot;Were a real company, honest!&amp;quot; charade was dropped, the site began to swell with content. Instead of being project or idea centric, I uploaded my artwork, some writing, and began writing posting blog entries to the main page. I could, of course, publish more complex creative works from the site if and when I ever came to that juncture.
&lt;/p&gt;
&lt;p&gt;
Then a curious thing happened a few months ago. I was no longer the only active person on the site. This both caused me excitement and concern. First of all, deninet 5.1 was designed to be a single user site. While I kept multiple users in mind, there were critical places where it began to break down. The image gallery, for example, isn&#039;t set up for multiple users. Even though blog posts are nicely separated, the &amp;quot;river of news&amp;quot; main page is not terribly effective. 
&lt;/p&gt;
&lt;p&gt;
Even more curious was the fact that I was no longer the only person wishing for a Creative Cooperative. Indeed, there seems to be a strong desire to refine the site and reclaim the purpose I had thrown away with deninet 4.0. Although the desire was there, I haven&#039;t really been in the position to research our options.
&lt;/p&gt;
&lt;p&gt;
Looking back at the history of the site, certainly have gained a sense of what was good, and what was a mistake. Right now, I&#039;m looking at the Idea Database topology I described above with scheming eye. Yes, it was a mistake to shoehorn all content management into the concept. It may have also been a mistake for me to write the management system myself. As one person, I can only write so much. Developing a new CMS from the ground up simply takes too much time. Gazelle&#039;s internal lack of generalization also complicated things unnecessarily. Switching to Drupal, however, saved me huge amounts of development time and added many new features.
&lt;/p&gt;
&lt;p&gt;
&lt;em&gt;What if&lt;/em&gt;, I began asking myself this afternoon, &lt;em&gt;I used Drupal to power the Idea Database&lt;/em&gt;? We would certainly gain a powerful backend with a preexisting development community. We would only be responsible for what fulfills our goals as an organization. &lt;em&gt;Are Ideas as laid out in the topology&lt;/em&gt;, I thought, &lt;em&gt;enough to fulfill the ends of a &amp;quot;creative cooperative&amp;quot;?&lt;/em&gt; This is a trickier question. While I believe that the Idea Database topology will be part of our end goals, I very much down it will be enough to fill the project management role required to bring make ideas manifest. There&#039;s a lot I have yet to investigate.
&lt;/p&gt;
&lt;p&gt;
I very much doubt that deninet will jump from 5.2 to 6.0 directly. There&#039;s a lot of new technology and refinements required in order to get to that point. The present site needs to be updated to the latest version of Drupal and key features made available to all users. There are several more minor releases in our future before we get that far. I for one am very much excited to see how the site will evolve.
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/655#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/63">deninet</category>
 <category domain="http://www.deninet.com/taxonomy/term/62">tech</category>
 <pubDate>Fri, 22 Aug 2008 12:49:59 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">655 at http://www.deninet.com</guid>
</item>
<item>
 <title>Cage/Gate</title>
 <link>http://www.deninet.com/node/646</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
The clock on my deskphone blinks a solemn &amp;quot;11:20 AM&amp;quot;, reminding me I only have 40 minutes of my lunch hour remaining. Lunch itself was devoured in less that time, while I depleted the contents of my feed-reader and scanned a few websites. The typical course of the day is for me to go back to work at this point, saving any pursuits of my non-working life for off hours when I&#039;m well away from my desk.
&lt;/p&gt;
&lt;p&gt;
It seems, however, that less and less happens while I&#039;m away from my desk. Work has taken over my life, my demanding work-out regimen feasting on the remains. As a result, I barely have the time to relax let alone be creative. It becomes more and more difficult to ignore the creeping thought that I should simply give up creative pursuits. The weary mantra of &amp;quot;There&#039;s no time nor energy for anything else&amp;quot; seems a sad stereotype. &amp;quot;Occasionally, I find the time,&amp;quot; I begin, squaking some lackluster justification to complete the sutra. Perhaps it&#039;s true that I&#039;m simply not at the point in my life where I can sustain anything else.
&lt;/p&gt;
&lt;p&gt;
You&#039;d think that giving up would provide me with comfort. &amp;quot;Give yourself a break,&amp;quot; &amp;quot;Take some time off,&amp;quot; &amp;quot;It&#039;ll come back.&amp;quot; My friends do try to help, but taking their advice to heart only seems to make me feel more and more confined. I can&#039;t escape the demands of my life, I can&#039;t walk through the immaculate gate in my mind that leads to imagined people and realities. I seem forever chained in the present, free only to catch glimpses through the doorway before it&#039;s slammed shut once more.
&lt;/p&gt;
&lt;p&gt;
When writing software, I can fly. I can speed through intricate, ever-changing machines in a infinite field of electric blue. &lt;br /&gt;
When writing stories, I&#039;m an invisible telepathic. I can listen in on conversations and peer into secret dreams. &lt;br /&gt;
When drawing, I don&#039;t exist at all. The world consists only of shape, stroke, and motion. Color is solitary expression.
&lt;/p&gt;
&lt;p&gt;
I&#039;m tired of being chained. I&#039;m even more tired of being &lt;em&gt;aware&lt;/em&gt; I am chained.
&lt;/p&gt;
&lt;p&gt;
For all my artful descriptions, there doesn&#039;t seem to be any easy solutions. There seems even less a simple explanation for my state.  Maybe there aren&#039;t any, maybe the only thing to do is shrug off the weight and sound of clanking metal, reach for the doorknob and &lt;em&gt;turn&lt;/em&gt;...
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/285&quot; class=&quot;og_links&quot;&gt;Stranded in Trainlight&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/646#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <group domain="http://www.deninet.com/node/285">Stranded in Trainlight</group>
 <category domain="http://www.deninet.com/taxonomy/term/74">ink</category>
 <pubDate>Mon, 11 Aug 2008 09:53:49 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">646 at http://www.deninet.com</guid>
</item>
<item>
 <title>Resources</title>
 <link>http://www.deninet.com/node/631</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;For one of my classes I am tasked with the creation of a bibliography, an extensive document serving as a directory of books, serials and web resources pertaining to a particular subject. More complicated than something for which a simple catalogue search would suffice.&lt;/p&gt;
&lt;p&gt;The library whose resources I have chosen to create the bibliography for (it has to be for and using the resources of a particular library) is the &lt;a href=&quot;http://www.spl.lib.wa.us/&quot;&gt;Seattle Public Library&lt;/a&gt;. The subject I have nominated to cite is resources for building writing and artistic skills.&lt;/p&gt;
&lt;p&gt;My actual intention behind this is to create a resource index for &lt;a href=&quot;http://deninet.com/&quot;&gt;aDE&lt;/a&gt;, material we can use to study and learn from. Currently the area of material I am investigating is very broad and not especially well defined. It would be helpful if people would nominate particular areas of interest for skill development, or resources they have found useful in the past.&lt;/p&gt;
&lt;p&gt;People who are not members of aDE are welcome to participate too. They are certainly welcome to make use of the bibliography once it is done.&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/631#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <pubDate>Wed, 30 Jul 2008 05:50:33 -0700</pubDate>
 <dc:creator>trice</dc:creator>
 <guid isPermaLink="false">631 at http://www.deninet.com</guid>
</item>
<item>
 <title>Prophetess</title>
 <link>http://www.deninet.com/node/630</link>
 <description>&lt;!--paging_filter--&gt;&lt;p align=&quot;center&quot;&gt;
&lt;span class=&quot;inline inline-middle&quot;&gt;&lt;a href=&quot;/node/629&quot;&gt;&lt;img src=&quot;/files/images/prophetess.preview.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;image image-preview&quot; width=&quot;343&quot; height=&quot;500&quot; /&gt;&lt;/a&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p align=&quot;center&quot;&gt;
Just a little sketch, maybe a warmup. 
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;div class=&quot;image-clear&quot;&gt;&lt;/div&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/285&quot; class=&quot;og_links&quot;&gt;Stranded in Trainlight&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/630#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <group domain="http://www.deninet.com/node/285">Stranded in Trainlight</group>
 <category domain="http://www.deninet.com/taxonomy/term/36">art</category>
 <pubDate>Tue, 29 Jul 2008 19:53:56 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">630 at http://www.deninet.com</guid>
</item>
<item>
 <title>To Doom, or Undoom...</title>
 <link>http://www.deninet.com/node/626</link>
 <description>&lt;!--paging_filter--&gt;&lt;div align=&quot;center&quot;&gt;
&lt;span class=&quot;inline inline-middle&quot;&gt;&lt;a href=&quot;/node/625&quot;&gt;&lt;img src=&quot;/files/images/undoom.png&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;image image-_original&quot; width=&quot;496&quot; height=&quot;561&quot; /&gt;&lt;/a&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;div class=&quot;image-clear&quot;&gt;&lt;/div&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/626#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/36">art</category>
 <category domain="http://www.deninet.com/taxonomy/term/98">geekery</category>
 <category domain="http://www.deninet.com/taxonomy/term/77">silliness</category>
 <pubDate>Sat, 26 Jul 2008 12:09:46 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">626 at http://www.deninet.com</guid>
</item>
<item>
 <title>First Lines Don&#039;t Matter</title>
 <link>http://www.deninet.com/node/606</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
I learned something about writing last Friday. For the last several weeks (maybe a month) I&#039;ve been trying to divise a new opening for &lt;em&gt;Paper Girl&lt;/em&gt;. To say that this has been no easy task is an understatement. I&#039;ve gone through several different versions and false positives. I researched the experience of other writers -- all far more experienced than myself -- in crafting the perfect first line:
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The first line is your best advertisement next to the book&#039;s cover.&lt;/li&gt;
&lt;li&gt;The first line sets the mood and tone of the book.&lt;/li&gt;
&lt;li&gt;The first line should crystallize the plot but only so much as to make the reader interested. &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;em&gt;How the hell, &lt;/em&gt;I thought, &lt;em&gt;do I stuff all of that into one sentence?&lt;/em&gt; Most of the time the first line just comes to me, and I can build a story, chapter, or blog entry around it. The problem with &lt;em&gt;Paper Girl&lt;/em&gt; is that it&#039;s far, far bigger and a more ambitious story than any I have attempted thus far. Crystallizing that down to one sentence seemed ludicrous. I tried meditation, interviewing the characters, even brute force, but the only thing I was successful at generating was frustration.
&lt;/p&gt;
&lt;p&gt;
On someone&#039;s suggestion, I decided to take some time off from the project. I put it out of my mind, or as much out of my mind as is possible for someone with my personality. It helped somewhat that I was out-state on assignment last week. Being away from home tends to make me value my imagination more and I have less distractions available. After all, only so much fits in a carry-on. I put &lt;em&gt;Paper Girl&lt;/em&gt; out of my mind primarily for the reason that I felt overworked and needed a break. After a week, my creativity gave suggestions of a return, but nothing solid.
&lt;/p&gt;
&lt;p&gt;
It was on the first leg of my flight home Friday that inspiration struck. I was in a cramped DC-80 somewhere over Kentucky, making my way to O&#039;Hare International. I was convinced that I wasn&#039;t going to make my connection since we were delayed taking off, and then there was a ground hold at Chicago. I sat in my seat and thumbed through my music collection on my BlackBerry.
&lt;/p&gt;
&lt;p&gt;
A few songs in, the thought occurred to me that I hadn&#039;t been listening to my playlist of &lt;em&gt;Paper Girl&lt;/em&gt; related music. I tend to assemble playlists for my writing projects to serve as both focusing and inspirational tools. Lately, however, this habit has fallen out of use in favor of less purposeful listening. On a whim, I decided to change that. The first song I naturally turned to was &amp;quot;Chop Suey&amp;quot; by System of a Down.
&lt;/p&gt;
&lt;p&gt;
&amp;quot;Chop Suey&amp;quot; has been a strong member of the playlist for years. Since college, I&#039;ve imagined it as the closing song to the fictitious &lt;em&gt;Paper Girl&lt;/em&gt; anime. Always the same selection of images flickers in my mind to that song, a building in flames, a girl falling along a mirrored wall, and an assortment of others. Like many of the songs on my writing playlists, &amp;quot;Chop Suey&amp;quot; has a key lyric that is relevent to the story as a whole or a particular character. In this case, the majority of the song has both been parallel, and shaped the nature of the story.
&lt;/p&gt;
&lt;p&gt;
Somewhere near the end of the song I found myself sitting bolt-upright. I&#039;m sure that if anyone had seen my expression at that moment people might have thought I had just witnessed the fuselage being torn to pieces before my eyes. I didn&#039;t even voice if it were the right line or not, I simply knew at the gut level that what had come to me was it.
&lt;/p&gt;
&lt;p&gt;
Lacking a pen and paper, I switched applications on my phone and began typing in what I had just written. It didn&#039;t take me long to realize that this &lt;em&gt;wasn&#039;t&lt;/em&gt; the first line of the story. If I hadn&#039;t been so caught up in the moment I might have been disappointed at this point, instead I realized that this was the &lt;em&gt;last &lt;/em&gt;line of the opening paragraph.
&lt;/p&gt;
&lt;p&gt;
Drawing from some recently generated ideas, an image suggested from a friend, and two failed introductory paragraphs, I began formulating a new opener. It flowed surprisingly easily at 30,000 feet. A flight attendant passed by in the middle of this and asked, &amp;quot;You&#039;re not sending that, right?&amp;quot; She thought I was tapping out a text message or an email; I told her I wasn&#039;t and she was gone before I could explain further. Some minutes later, I stared at the completed introduction:
&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;
	NOVELLA:&lt;br /&gt;
	It&#039;s a lot like watching a television set. Everything you experience&lt;br /&gt;
	has an off-white sense of distance, and a high frequency buzz barely&lt;br /&gt;
	low enough to hear. Even touch feels rubbery like the buttons of a&lt;br /&gt;
	remote control. Except, there&#039;s no remote, no channels, no off switch.&lt;br /&gt;
	You&#039;re always watching yourself, a puppet made of flesh.&lt;/p&gt;
&lt;p&gt;	I hated it. I wanted to break my gaze, unplug the world and be free and floating. But then I met an angel who said she wanted to die.
	&lt;/p&gt;
&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;
What I had learned as a writer in that moment was that the first line, the &lt;em&gt;very&lt;/em&gt; first line doesn&#039;t matter. The first line of the above section is actually quite banal, but it does hold your interest long enough for you to read the first paragraph. &lt;em&gt;What is like watching a television set?&lt;/em&gt; you may ask. The line also does set the mood of the story as well as tell you something critical about how the main character perceives the world.
&lt;/p&gt;
&lt;p&gt;
Instead of crystallizing the entire story in the first sentence, I decided to make a grabber. The first sentence keeps the reader interested long enough to finish the paragraph -- or the first few pages if they&#039;re particularly attentive. The paragraph alone, however, isn&#039;t enough for most readers to finish the book. You need more for that. Instead, the first paragraph serves to build up interest and set mood so as to prepare the reader for the really, really grabbing line in the second paragraph.
&lt;/p&gt;
&lt;p&gt;
This line you can call a &amp;quot;nail&amp;quot;, as in, &amp;quot;If I haven&#039;t nailed your interest by now, you might as well put the book back on the shelf.&amp;quot;  It&#039;s this line that serves to capture the readers interest, as well as act as a point of reference for the writer.
&lt;/p&gt;
&lt;p&gt;
The majority of the analysis occurred over the next 40 minutes of my flight. I was so excited by this revelation that I wanted to randomly show it to anyone that would listen, asking &amp;quot;Would you read a book that starts with this?&amp;quot; I managed to restrain myself enough to compose an email, and set it for delayed send once I was back on the ground.
&lt;/p&gt;
&lt;p&gt;
Since then I&#039;ve shown the intro to several different people who&#039;s sense of writing I trust. The response has been overall positive and I see little reason to change that. Now the problem is crafting the remainder of the first chapter. I have some dialog already, but it&#039;s no where near long enough to make a chapter. Now that the imfamous first line is behind me, hopefully it&#039;ll be easier to pen the remaining.
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/606#comments</comments>
 <group domain="http://www.deninet.com/projects/novella">Paper-Girl</group>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/74">ink</category>
 <category domain="http://www.deninet.com/taxonomy/term/65">novella</category>
 <pubDate>Tue, 01 Jul 2008 22:00:00 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">606 at http://www.deninet.com</guid>
</item>
<item>
 <title>Dejected - Flat Color</title>
 <link>http://www.deninet.com/node/593</link>
 <description>&lt;!--paging_filter--&gt;&lt;p align=&quot;center&quot;&gt;
&lt;span class=&quot;inline inline-middle&quot;&gt;&lt;a href=&quot;/node/592&quot;&gt;&lt;img src=&quot;/files/images/dejected-flatColor.preview.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;image image-preview&quot; width=&quot;363&quot; height=&quot;500&quot; /&gt;&lt;/a&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
Just a little drawing. I&#039;m surprised I still can turn out half-way decent pieces like this given how little I use my drawing skills any longer.
&lt;/p&gt;
&lt;p&gt;
This image started out as a pencil drawing. While the simplicity can be enjoyable, I spent some time cleaning up the static read during the scanning process. I had forgotten how annoying that is. I also had forgotten to draw the side-strip and pocket cover on Novella&#039;s jacket. After reconfiguring my tablet on Linux (I had lost it in a reformat a few weeks ago), I added the missing details digitally. I&#039;m rather surprised how that turned out.
&lt;/p&gt;
&lt;div class=&quot;image-clear&quot;&gt;&lt;/div&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/projects/novella&quot; class=&quot;og_links&quot;&gt;Paper-Girl&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/593#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <group domain="http://www.deninet.com/projects/novella">Paper-Girl</group>
 <category domain="http://www.deninet.com/taxonomy/term/36">art</category>
 <category domain="http://www.deninet.com/taxonomy/term/65">novella</category>
 <pubDate>Sun, 15 Jun 2008 22:21:41 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">593 at http://www.deninet.com</guid>
</item>
<item>
 <title>Geneology</title>
 <link>http://www.deninet.com/node/582</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
It was late at night and I was rifling through my library. I would take a book from the shelf, and open it to the first page. The book remained open only a moment as I scanned the page before returning it to the self and moving on to the next book. The process did not take long due to the size of my library. The two stout, white painted bookshelves could only hold so many books and manga. I was searching for something.
&lt;/p&gt;
&lt;p&gt;
To be more accurate, I was conducting an analysis. I was looking for archetypes, patterns, and ultimately, guidence. I read only a short selection from each book:
&lt;/p&gt;
&lt;p&gt;
&amp;quot;My name is Kathy H.&amp;quot;&lt;br /&gt;
&amp;quot;All of this happened, more or less.&amp;quot;&lt;br /&gt;
&amp;quot;A squat grey building of only thirty-four stories.&amp;quot;
&lt;/p&gt;
&lt;p&gt;
...came the first three. The next were personal favorites and rather striking:
&lt;/p&gt;
&lt;p&gt;
&amp;quot;It was a pleasure to burn.&amp;quot;&lt;br /&gt;
&amp;quot;The sky above port was the color of a television, turned to a dead channel.&amp;quot;&lt;br /&gt;
&amp;quot;Two hours before dawn I sat in the peeling kitchen  and smoked one of Sarah&#039;s cigarettes, listening to the maelstrom and waiting.&amp;quot;
&lt;/p&gt;
&lt;p&gt;
As I&#039;m sure some of you have recognized by now, I&#039;m looking at the first line in each novel. Crafting the first line of a story is a kind of art form. It has to grab the reader, while giving you a hint of what to expect. They have to envoke atmosphere and scene in one fell swoop. And of course, it has to sell the damn book.
&lt;/p&gt;
&lt;p&gt;
This is not to say that a bland opening line means a great novel. My first example came from &lt;em&gt;Never Let Me Go&lt;/em&gt;, a surprising and heartbreaking fictional biography set in an all to possible futrue. Of all my examples, it&#039;s the plainest and least grabbing. It does, however, offer an odd clue and hint of personality in the fact the narrator&#039;s last name is abbreviated. Little details like that can make or break an initial line.
&lt;/p&gt;
&lt;p&gt;
Crafting the perfect first line was foremost on my mind that evening. I had been beating my head against the wall attempting to come up with the first line for &lt;em&gt;Paper Girl&lt;/em&gt;. When I set about to write something, be it a journal entry, a blog post, or even a story, I often find myself unable to start without having that first line. It&#039;s not exactly fear that&#039;s holding me back. The first line is a kind of parent that each following sentence descends. I&#039;ve often started over or abandoned entire bodies of work due to a bad first line.
&lt;/p&gt;
&lt;p&gt;
Thankfully, I have yet to abandon the few pages of script I have written. Unfortunately I haven&#039;t settled on a first line either. Some months ago I thought for sure that I had nailed it. I was so excited by the line I spent my morning throwing together a new comic just to introduce it to others.
&lt;/p&gt;
&lt;p align=&quot;center&quot;&gt;
&lt;span class=&quot;inline inline-middle&quot;&gt;&lt;a href=&quot;/node/425&quot;&gt;&lt;img src=&quot;/files/images/mourning_0.caption.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;image image-caption&quot; width=&quot;167&quot; height=&quot;250&quot; /&gt;&lt;/a&gt;&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
At the time, it summed up exactly what I had in mind for the story. It was also provocative, and grabbed my attention straightaway. Unfortunately, I began to rethink this the last few weeks.
&lt;/p&gt;
&lt;p&gt;
The problem is that since I had come up with that line, I&#039;ve been heavily reworking the main character, Novella. Novella has always come across as a weak character, too pliant to the wishes of other&#039;s in the story. For quite a number of outlines she didn&#039;t seem to have any concept of free will at all. The other characters of Akisa and Miki seemed far more clear in my mind, and I was able write them with much more focus and easy. Novella, by contrast, came across to one of my friends as &amp;quot;someone afraid of her own shadow.&amp;quot;
&lt;/p&gt;
&lt;p&gt;
The last few outlines I have been trying to improve her, especially the current Draft 5 plotline. Even so she seemed missing some critical component that made her more dynamic. Oddly enough, a workout session while watching the anime series &lt;em&gt;Ghost Hound&lt;/em&gt; provided some inspiration. Since then, the character has been turned around in such a way that breaks the mold of a Transgender character in a webcomic. In fact, it&#039;s questionable if Novella is really Trans at all.
&lt;/p&gt;
&lt;p&gt;
Since then I&#039;ve been trying to get to know this character in a way I couldn&#039;t before. This Novella spoke more clearly, although I felt as if I wasn&#039;t getting to her directly. It&#039;s an odd thing to explain; directed image techniques and modified meditation doesn&#039;t always yeild results that make sense. Earlier this week, however, Novella seemed to overcome any communication difficulties and spoke to me in a way that was rather alarming at first. (Didn&#039;t I say directed image techniques were weird?)
&lt;/p&gt;
&lt;p&gt;
All of this, however, didn&#039;t seem to deal with the problem I was facing. The line I came up with before didn&#039;t actually make sense for chapter I had written. The more I thought about it, the more I began to realize that line needs to be conserved until later in the story where it will be far more relevant. It was also the wrong character speaking. By all rights, Novella should be the one granted the first line. I&#039;ve done my best to come up with that line, but nothing seems quite be &lt;em&gt;it&lt;/em&gt;:
&lt;/p&gt;
&lt;p&gt;
&amp;quot;I can&#039;t remember when it first happened,&amp;quot; or &amp;quot;When I was young, I remembered what the world felt like,&amp;quot; aren&#039;t terrible. Yet they are lacking a quality that makes me stand up and say, &amp;quot;Yes! This is the first line of &lt;em&gt;Paper Girl&lt;/em&gt;!&amp;quot; Some have suggested that I move on and write other parts of the story and get back to the initial line later. This is where I run into a problem. &lt;em&gt;Paper Girl&lt;/em&gt; will take literally years for me to complete. The story I have in mind is complicated enough to warrent several volumes. Considering I plan to draw this story as a webcomic, I don&#039;t want to wait until the script is perfect to begin drawing. On the contrary, I want to keep the script only a bit ahead of the drawing so as to keep me interested. And of course there&#039;s my problem of how the first line is the progenitor of all the following.
&lt;/p&gt;
&lt;p&gt;
I hope I come up with something soon, the wait is annoying.
&lt;/p&gt;
&lt;div class=&quot;image-clear&quot;&gt;&lt;/div&gt;&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/projects/novella&quot; class=&quot;og_links&quot;&gt;Paper-Girl&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/582#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <group domain="http://www.deninet.com/projects/novella">Paper-Girl</group>
 <category domain="http://www.deninet.com/taxonomy/term/74">ink</category>
 <category domain="http://www.deninet.com/taxonomy/term/65">novella</category>
 <pubDate>Wed, 04 Jun 2008 17:53:02 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">582 at http://www.deninet.com</guid>
</item>
<item>
 <title>Server woes</title>
 <link>http://www.deninet.com/node/516</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
Deninet is currently experiencing periodic outages due to possible hardware problems. I&#039;m beginning to think it&#039;s a failing drive, but I won&#039;t be able to know for sure until I&#039;m back in Minnesota on Friday. 
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/516#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/63">deninet</category>
 <pubDate>Tue, 08 Apr 2008 11:10:25 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">516 at http://www.deninet.com</guid>
</item>
<item>
 <title>CRAM Auth and Server Reinstall</title>
 <link>http://www.deninet.com/node/514</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;
I discovered recently that Drupal 5 does not encrypt the password on login. I cconsider this a serious hole in security as a third party could intercept communication and capture the password.
&lt;/p&gt;
&lt;p&gt;
Ideally, we&#039;d enable SSL access to the site so the line is encrypted. This cannot be done right now due to the aging OS on the deninet server. Setting up SSL on Gentoo is a mess. For now, I&#039;ve installed the &lt;a href=&quot;http://drupal.org/project/cram&quot;&gt;CRAM module&lt;/a&gt; to at least patch the hole. This module sends a random token to the user. The token is used in combination with the password to generate a MD5 hash using Javascript on the client side. This hash is what&#039;s sent over the line -- no plaintext passwords. The server then takes the token and looks up your password and generates another hash. If the two match, you&#039;re logged in.
&lt;/p&gt;
&lt;p&gt;
This isn&#039;t the greatest security, but it&#039;s better than nothing (which is what we had before). MD5 hashes can be broken fairly easily, and the token can be intercepted on send. I hope to keep this module around even after implementing SSL, thereby making it much, much harder to break. 
&lt;/p&gt;
&lt;p&gt;
I&#039;d like to deal with the issue of the aging OS and lack of SSL in one fell swoop. In order to do this, I plan to wipe the deninet server clean and reinstall Ubuntu Server 7.10 on it. User home directories, including the one on which the main site is stored, will be preserved as they are on a different disk. Since I will be out for three weeks starting Sunday, I&#039;d like to take care of this ASAP. 
&lt;/p&gt;
&lt;p&gt;
Please be advised this will create some downtime while I reconfigure the system. 
&lt;/p&gt;
&lt;div class=&quot;og_rss_groups&quot;&gt;&lt;ul class=&quot;links&quot;&gt;&lt;li class=&quot;first last og_links&quot;&gt;&lt;a href=&quot;/node/510&quot; class=&quot;og_links&quot;&gt;deninet staff&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</description>
 <comments>http://www.deninet.com/node/514#comments</comments>
 <group domain="http://www.deninet.com/node/510">deninet staff</group>
 <category domain="http://www.deninet.com/taxonomy/term/63">deninet</category>
 <pubDate>Wed, 02 Apr 2008 10:46:18 -0700</pubDate>
 <dc:creator>tess</dc:creator>
 <guid isPermaLink="false">514 at http://www.deninet.com</guid>
</item>
</channel>
</rss>
